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@FrostWeb-Studios

FrostWeb Studios

FrostWeb Studios

Independent game studio and Unreal Engine plugin developer.

We build multiplayer game systems, modular UE5 plugins, and the backend infrastructure to support them — from authentication to live services.


About

FrostWeb Studios, LLC is a U.S.-based indie studio specializing in Unreal Engine 5 and full-stack multiplayer architecture. We develop reusable game plugins, scalable backend services, and a slate of titles across the MMO, MOBA, survival, and space-sim genres.


Games

Ayndora Survival (flagship — alpha)

A stylized co-op MMORPG inspired by RuneScape, World of Warcraft, and New World. 15 RuneScape-style skills, classless GAS combat, guild-controlled cities, party-based exploration, and a full-loot PvP zone.

Ayndora MOBA

A classless 5v5 MOBA set in the same world as Ayndora Survival. Build-defining gear and abilities replace fixed champions; matches resolve through skill loadouts and lane macro, not picks/bans.

MuricaAF

A modern-military survival FPS with community-hosted persistent shards. Single MetaHuman body, hybrid GAS movement, and a server-admin toolkit for community operators.

TerraVox

A voxel survival crafter using marching cubes, dimension servers, a Steam Workshop mod SDK, and GAS-driven progression.

Cradlefall

An EVE-feel single-shard space sim — three factions descended from three Arks, jump-gate-connected systems, real-time skill training, and player-driven industry.


UE5 Plugins

Standalone, production-ready plugins built for our own games and available to the community. All C++ with full Blueprint support, replicated, and designed for zero coupling between systems.

Plugin Description
FWGASSystem Extended Gameplay Ability System framework with modular actor base classes
FWOnlineAuth OAuth/JWT identity client (login, register, MFA, refresh)
FWPartySystem Cross-level party management via network beacons with chat integration
FWGuildSystem Guild management with ranks, permissions, and HTTP API backend
FWChatSystem Multi-channel MMO chat over Socket.IO with command parsing and whispers
FWQuestSystem Data-driven quests with task graphs, party sharing, and compact replication
FWInventorySystem Inventory and equipment with seed-based RNG items, augmentation, and set bonuses
FWMarketSystem Hybrid Grand-Exchange-style auction house with VWAP pricing and anti-manipulation
FWSkillSystem RuneScape-style skill progression with XP curves and GAS attribute binding
FWCustomizationSystem Data-driven character appearance with minimal replication footprint
FWFactionSystem Faction reputation, attitude resolution, and AI team integration
FWDialogueSystem Branching dialogue trees with conditions and actions
FWAISystem Threat tables, leashing, patrol, BT nodes, and spawn tables
FWAchievementSystem Tiered achievements with platform and backend sync
FWAgonesIntegration Agones SDK bridge for game-server fleet lifecycle on Kubernetes
FWSQLite Embedded SQLite driver for offline/local-cache scenarios

Platform

Our services run on Google Cloud Platform and ship through a custom CI/CD stack:

  • Unreal Engine 5 — C++ clients with 16 first-party plugins
  • Go — Game APIs (Ayndora, MOBA, Murica, Market, Watchfire)
  • NestJS — Identity, CMS, admin, store
  • Next.js — Web frontends
  • React Native / Expo — Mobile companion app
  • Electron — Desktop launcher
  • PostgreSQL — Single database, schema-per-service isolation
  • GKE + Agones — Dedicated game-server fleets
  • Horde — In-house Unreal build / CI / artifact pipeline
  • Perforce — Engine, content, and plugin source control

Links


Security

Please report security vulnerabilities responsibly. See SECURITY.md for our disclosure policy.


© FrostWeb Studios, LLC

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  1. .github .github Public

    FrostWeb Studios org profile, reusable workflows, and workflow templates

  2. docs docs Public

    FrostWeb UE5 plugin documentation

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