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Object ghosts - #60

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object-ghosts
Sep 18, 2026
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@FramePerfection FramePerfection commented Aug 14, 2026

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This modifies the ghost hack and STROOP behavior to allow rendering arbitrary objects as specified in an extended ghost file format.

Also see mupen64/SM64LuaRedux#129 for how to record such a ghost.

@FramePerfection FramePerfection self-assigned this Aug 14, 2026
@FramePerfection FramePerfection added enhancement New feature or request external dependency Some software other than STROOP and SM64 is relevant labels Aug 14, 2026
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FramePerfection marked this pull request as draft August 24, 2026 22:35
abart27 pushed a commit to mupen64/SM64LuaRedux that referenced this pull request Aug 28, 2026
This alters the ghost recording to be able to capture arbitrary objects
insead of Mario by extending the ghost file format and introducing an
input box that allows specifying the object address.

Also see FramePerfection/STROOP#60.
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FramePerfection marked this pull request as ready for review September 18, 2026 18:29
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FramePerfection merged commit 0bb4947 into Development Sep 18, 2026
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FramePerfection deleted the object-ghosts branch September 18, 2026 20:48
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enhancement New feature or request external dependency Some software other than STROOP and SM64 is relevant

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