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4d3375a
chore: Library update.
Jul 31, 2026
360d713
maintenance
FlenarnDev Jul 31, 2026
432feb4
chore: Fix compile and missed file.
Jul 31, 2026
564fec7
fix
Jul 31, 2026
1efad3d
feat: More ExtraData.
Jul 31, 2026
2c840a4
maintenance
FlenarnDev Jul 31, 2026
a4271a0
Merge branch 'FalloutCascadia:main' into main
FlenarnDev Aug 1, 2026
dcdaba7
fix: Cleanup.
Aug 1, 2026
03fc249
Merge branch 'main' of https://github.com/flenarndev/commonlibf4
Aug 1, 2026
5e8aef4
Merge branch 'FalloutCascadia:main' into main
FlenarnDev Aug 1, 2026
97702ce
Merge branch 'FalloutCascadia:main' into main
FlenarnDev Aug 2, 2026
f7ce347
feat: HandlePositionPlayerRequest
Aug 2, 2026
24624ed
Merge branch 'main' of https://github.com/flenarndev/commonlibf4
Aug 2, 2026
e9bc99d
chore: Update CommonLib-Shared
Aug 2, 2026
cdbef98
chore: Update CommonLib-Shared.
Aug 2, 2026
9c89384
chore: Misc. RE work.
Aug 2, 2026
d231b73
fix: Remove duplicate ID entry.
Aug 2, 2026
adef562
maintenance
FlenarnDev Aug 2, 2026
a6526c0
fix: SetLinkedRef declaration.
Aug 2, 2026
8a45bab
fix: Corrections from review.
Aug 5, 2026
01ccc49
Merge branch 'main' into main
FalloutCascadia Aug 5, 2026
bcaedf7
Merge branch 'FalloutCascadia:main' into main
FlenarnDev Aug 7, 2026
bbd4c67
fix: SceneGraph members now public.
Aug 7, 2026
bc179d4
Merge branch 'main' of https://github.com/flenarndev/commonlibf4
Aug 7, 2026
757165a
Merge branch 'FalloutCascadia:main' into main
FlenarnDev Aug 7, 2026
97bbc4a
Merge branch 'main' of https://github.com/flenarndev/commonlibf4
Aug 7, 2026
5216ec6
feat: Runtime support for 1.11.240.
Aug 22, 2026
00e1118
Merge branch 'main' of https://github.com/flenarndev/commonlibf4
Aug 22, 2026
ab53ab2
fix: Missing EMPLACE_VTABLEs
Aug 22, 2026
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3 changes: 2 additions & 1 deletion include/F4SE/Version.h
Original file line number Diff line number Diff line change
Expand Up @@ -59,6 +59,7 @@ namespace F4SE
inline constexpr REL::Version RUNTIME_1_11_169{ 1, 11, 169, 0 };
inline constexpr REL::Version RUNTIME_1_11_191{ 1, 11, 191, 0 };
inline constexpr REL::Version RUNTIME_1_11_221{ 1, 11, 221, 0 };
inline constexpr REL::Version RUNTIME_1_11_240{ 1, 11, 240, 0 };

inline constexpr auto RUNTIME_LATEST = RUNTIME_1_11_221;
inline constexpr auto RUNTIME_LATEST = RUNTIME_1_11_240;
}
8 changes: 6 additions & 2 deletions include/RE/P/PipboyPrimitiveValue.h
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,9 @@ namespace RE

PipboyPrimitiveValue(std::uint32_t a_value, PipboyValue* a_parent) :
PipboyValue(a_parent), m_value(a_value)
{}
{
REX::EMPLACE_VTABLE(this);
}

// override
virtual void CleanDirtyToGame() override {} // 00
Expand Down Expand Up @@ -52,7 +54,9 @@ namespace RE

PipboyPrimitiveValue(bool a_value, PipboyValue* a_parent) :
PipboyValue(a_parent), m_value(a_value)
{}
{
REX::EMPLACE_VTABLE(this);
}

// override
virtual void CleanDirtyToGame() override {} // 00
Expand Down
4 changes: 4 additions & 0 deletions include/RE/P/PipboyValue.h
Original file line number Diff line number Diff line change
@@ -1,5 +1,7 @@
#pragma once

#include "RE/M/MemoryManager.h"

namespace Json
{
class Value;
Expand Down Expand Up @@ -48,6 +50,8 @@ namespace RE
func(this, a_parent);
}

F4_HEAP_REDEFINE_NEW(PipboyValue)

// members
std::uint32_t m_id; // 0x08
bool m_isDirtyGame; // 0x0C
Expand Down