I'm a computer science student at the UC Santa Barbara College of Creative Studies, graduating in June 2027. My coursework includes Operating Systems, Distributed Systems, Networks, Computer Architecture, Computer Security, AI Alignment, and Quantum Computing.
I completed two internships at Google. In 2026, I engineered generative UI experiences for Ask Home in the Google Home Android app using Google's A2UI framework, multi-agent frameworks, and Android/iOS frontends. In 2025, I built a loyalty rewards center in the Google Play Store across a full Java and Kotlin stack. At UCSB, I developed the first Android app for the Daily Nexus using Decompose, Koin, SQLite, and Material 3. Previously, I led front-end development of Kotlin Android and desktop scouting applications for FRC Team 1678: Citrus Circuits.
I developed PyRTLSweeper, a Python package that compiles combinational logic circuits into playable Minesweeper boards, and presented a conference paper, poster, and talk on the project. I also created 升级 (sheng ji) Display, a cross-platform card game utility built with Compose Multiplatform for Android, Windows, Linux, and web, alongside a promotional website built with Astro and Svelte.
I specialize in Android and cross-platform application development using Kotlin, Java, Jetpack Compose, and Compose Multiplatform, structuring modular architectures with Decompose, Koin, Dagger, Hilt, and Room. For web development, I build responsive interfaces with TypeScript, Astro, Svelte, React, Next.js, and Tailwind CSS, while using Python, C, C++, and Go for systems programming, backend services, and hardware logic simulation. My workflows run on Fedora Linux using Jujutsu, Git, Docker, and cloud platforms like Google Cloud, AWS, and Cloudflare.
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