Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
18 changes: 15 additions & 3 deletions addons/compat_ws/CfgVehicles.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,12 @@ class CfgVehicles {

// Bustard
class UAV_02_Base_lxWS: Helicopter_Base_F {
AVAR(mode) = "LOS";
AVAR(power)[] = { 100, 200, 300, 400, 600, 800, 1200, 1800 };
AVAR(defaultPower) = 100;
AVAR(freq)[] = { 433, 915, 1200, 2400, 5800 };
AVAR(defaultFreq) = 1200;
AVAR(isr) = QEFUNC(isr,vanilla);
class EventHandlers;
class ACE_Actions: ACE_Actions {
class ACE_MainActions: ACE_MainActions {
Expand Down Expand Up @@ -43,23 +49,23 @@ class CfgVehicles {
};
};
class B_UAV_02_lxWS: UAV_02_Base_lxWS {
AVAR(case) = QGVAR(B_UAV_02_lxWS_CASE);
AVAR(case) = QAVAR(B_UAV_02_lxWS_CASE);
delete assembleInfo;
class EventHandlers: EventHandlers {
init = QUOTE([_this#0] call FUNC(bustard_init));
killed = "call (uinamespace getvariable 'BIS_fnc_effectKilled');";
};
};
class I_UAV_02_lxWS: UAV_02_Base_lxWS {
AVAR(case) = QGVAR(I_UAV_02_lxWS_CASE);
AVAR(case) = QAVAR(I_UAV_02_lxWS_CASE);
delete assembleInfo;
class EventHandlers: EventHandlers {
init = QUOTE([_this#0] call FUNC(bustard_init));
killed = "call (uinamespace getvariable 'BIS_fnc_effectKilled');";
};
};
class O_UAV_02_lxWS: UAV_02_Base_lxWS {
AVAR(case) = QGVAR(O_UAV_02_lxWS_CASE);
AVAR(case) = QAVAR(O_UAV_02_lxWS_CASE);
delete assembleInfo;
class EventHandlers: EventHandlers {
init = QUOTE([_this#0] call FUNC(bustard_init));
Expand All @@ -69,6 +75,12 @@ class CfgVehicles {

// IED UAV
class UAV_02_IED_Base_lxWS: UAV_02_Base_lxWS {
AVAR(mode) = "LOS";
AVAR(power)[] = { 100, 200, 300, 400, 600, 800, 1200, 1800 };
AVAR(defaultPower) = 100;
AVAR(freq)[] = { 433, 915, 1200, 2400, 5800 };
AVAR(defaultFreq) = 1200;
AVAR(isr) = QEFUNC(isr,vanilla);
class EventHandlers: EventHandlers {};
class ACE_Actions: ACE_Actions {
class ACE_MainActions: ACE_MainActions {
Expand Down
Loading