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feat(sdkgen): embed compiled BAML more efficiently #5000
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15 changes: 15 additions & 0 deletions
15
baml_language/crates/baml_sdkgen_types/src/embedded_bytecode.rs
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,15 @@ | ||
| //! The bytecode payload that generated SDKs embed in source. | ||
|
|
||
| /// Encode compiled BAML bytecode for embedding as a single-line string | ||
| /// literal (see [`baml_artifact::encode_embedded`]). Generated SDKs hand the | ||
| /// string to their bridge's embedded-bytecode initializer unchanged; decoding | ||
| /// happens natively, never in the host language. | ||
| /// | ||
| /// Empty bytecode stays empty so the bridge still reports a missing payload | ||
| /// rather than a corrupt one. | ||
| pub fn embedded_bytecode_base64(bytecode: &[u8]) -> String { | ||
| if bytecode.is_empty() { | ||
| return String::new(); | ||
| } | ||
| baml_artifact::encode_embedded(bytecode) | ||
| } |
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