BlueEngine is a simple 2D game engine written in c++ based on SFML.
#include <Engine.hpp>
#include <SFML/Graphics.hpp>
int main() {
Blue::Engine engine;
engine.createWindow("My Game with BlueEngine", 800, 600);
while (engine.running()) {
engine.HandleEvents();
engine.update(0.016f); // Assuming a fixed time step of 16ms (60 FPS)
engine.clean();
DrawText text("Hello, BlueEngine!", sf::Font(), 24);
text.setColor(sf::Color::White);
engine.render(text);
engine.getWindow().display();
}
return 0;
}