This is a legacy codebase. This repository will become a public archive at some point in the near future.
This repository is open source.
You can use anything from here that is not custom content specifically made for Bikmin 269 (such as custom enemies or custom enemy behavior), with attribution.
You can attribute anything used here under BikTeam, with the exception of src/moddingU/typeSwitch.cpp, which must be attributed under MaroonMarlin.