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BasteArima/README.md

Game & Golang Backend engineer

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Game Development Backend

Unity and C# for PC, mobile and VR. Gameplay and simulation systems, editor tooling for designers, and optimisation against a real frame budget — profiling, memory, draw calls.

Unity C# .NET XR / VR Unreal Engine Firebase

Go services in production for business systems and high-load traffic. HTTP and gRPC APIs, PostgreSQL and Redis, message queues, and the observability to know what the system is actually doing.

Go gRPC PostgreSQL Redis Python Grafana

Shared ground   Docker Linux Nginx Git GitHub Actions TypeScript Bash

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    A private, Steam-like launcher for your local game library — auto-scan folders, fetch covers & metadata from game pages, track playtime and updates.

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