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Last Release
Supported File Types per Game
Containers: BIN (.bin, .abin, .pak, .p00, .p01, .arc, .dds2, .gsd); PM1; BF; BVP; TBL; FTD (.ftd, .ctd, .ttd);
Graphic containers: SPR; SPD;
Graphics and fonts: FNT; FNT0; TMX; DDS;
Text: BMD (.bmd, .msg); PTP;
Text: P5T (.dat, .bytes);
Containers: FBIN (.bin), including nested T2B1/FLW0 event scripts and TBB1 message bundles;
Graphic containers: SPR3; TPC;
Graphics: CTPK;
Text: MSG2/TBB1 inside FBIN;
Text: BmdAssetPlugin UASSET files containing Atlus BMD data, with automatic Persona 3 Reload UTF-8 and control-code handling;
Graphic containers: SPR6; SPR4;
Graphics: GNF;
Containers: FPAC (.pac, .paccs, .pacgz, .fontpac);
Graphics: HIP;
Fonts: ABC, support have quite some problems. (Do not open ABC directly, open the correspondent HIP file and then Right Click + View/Edit)
Text: ATF;
Graphics: G1T (.g1t, .file);
Graphic containers: APK; (NOT THE SAME FORMAT AS METAPHOR'S APK)
Text: BMD;
Shin Megami Tensei IV: Apocalypse
Text: MSG2 and TBB1-bundled MSG2 (.mbm);
Devil Summoner: Soul Hackers
Graphics: NintendoWare TGA (.tga);
Devil Survivor Overclocked
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