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Anywhere in your file you can put this or manual init it anywhere if you'd like
#include"Il2CppResolver-iOS/Includes.h"ENTRY_POINTvoidInit()
{
CallAfterSeconds(2) // Change However You like
{
Il2CppResolver::Init(Il2CppResolver::IL2CPP_FRAMEWORK("UnityFramework")); // Change To The Game's Library
});
}