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- a server that is behind the backend (restart, map reload) can no longer be resumed or publish rounds; it holds the match and restores the latest usable round on its own once the roster is whole - a restore requested while short-handed is queued instead of dropped, and .resume during a recovery votes to restore with whoever is here - backups are validated before upload and before restore: right round, and players in both PlayersOnTeam sections - a restore is verified, teams are re-enforced after it, and the in-memory round list no longer keeps stale duplicates
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A restarted server came back at 0-0, could be resumed, and published its own round 1 over the real one. Restoring that backup gave 6v4 and the score on the wrong side.
.resumeduring a recovery votes to restore nowPairs with 5stackgg/api#419, which stops a recorded round from being overwritten.