Boxes, spheres and cylinders fall onto a floor. flutter_scene draws them and
ODE simulates them: OdeSimulation is plugged into flutter_scene's
PhysicsWorld component, and every node with a RigidBody and a Collider
is handled by ODE. Drag sideways to orbit the camera, and press
Drop more to add bodies.
flutter run # Android, iOS, macOS or Windows
flutter run -d chrome # web, through ode.wasmIt needs Flutter 3.47 or newer, like flutter_scene 0.23.