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284 lines (229 loc) · 8.49 KB
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# Use this open statement to create an OpenGL view:
#/vis/open OGLS
#/vis/open OGL 600x600-0+0
/vis/open OGLIQt
#
# Use this open statement to create a .prim file suitable for
# viewing in DAWN:
#/vis/open DAWNFILE
#
# Use this open statement to create a .heprep file suitable for
# viewing in HepRApp:
#/vis/open HepRepFile
#
# Use this open statement to create a .wrl file suitable for
# viewing in a VRML viewer:
#/vis/open VRML2FILE
#
# Disable auto refresh and quieten vis messages whilst scene and
# trajectories are established:
/vis/viewer/set/autoRefresh false
/vis/verbose errors
#
# Draw geometry:
/vis/drawVolume
# Specify zoom value:
/vis/viewer/zoom 1.5
# Specify style (surface or wireframe):
#/vis/viewer/set/style wireframe
# Draw coordinate axes:
# /vis/scene/add/axes 0.7 0 -1.82 0.01 m auto false
# /vis/scene/add/axes 0.7 0 2.2176 0.1 m
# /vis/scene/add/axes 0 0 0 0.01 m auto false
# /vis/scene/add/axes 0.7 0 1.33 0.01 m auto false
# /vis/scene/add/axes 0.79 0 2.685 0.01 m auto false # bar end at prism side
# /vis/scene/add/axes 0.79 0 -1.87 0.01 m auto false # barbox end
# s/vis/scene/add/axes 0.79 0 -1.83 0.01 m auto false # bar end at mirror side
# /vis/scene/add/axes 0.79 0 1.845 0.01 m auto false # bar end at mirror side
# Draw smooth trajectories at end of event, showing trajectory points
# as markers 2 pixels wide:
/vis/scene/add/trajectories smooth
#/vis/modeling/trajectories/create/drawByCharge
#/vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true
#/vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2
/vis/modeling/trajectories/create/drawByParticleID
# /vis/modeling/trajectories/drawByParticleID-0/set opticalphoton yellow
/vis/modeling/trajectories/drawByParticleID-0/setRGBA opticalphoton 1 0.8 0 0.3
/vis/modeling/trajectories/drawByParticleID-0/setRGBA e+ 1 0 1 1
/vis/modeling/trajectories/drawByParticleID-0/default/setDrawStepPts true
/vis/modeling/trajectories/drawByParticleID-0/default/setStepPtsSize 2
# (if too many tracks cause core dump => /tracking/storeTrajectory 0)
#
# Draw hits at end of event:
#/vis/scene/add/hits
#
# To draw only gammas:
#/vis/filtering/trajectories/create/particleFilter
#/vis/filtering/trajectories/particleFilter-0/add gamma
#
# To invert the above, drawing all particles except gammas,
# keep the above two lines but also add:
#/vis/filtering/trajectories/particleFilter-0/invert true
#
# Many other options are available with /vis/modeling and /vis/filtering.
# For example, to select colour by particle ID:
#/vis/modeling/trajectories/create/drawByParticleID
#/vis/modeling/trajectories/drawByParticleID-0/set e- blue
#
# To superimpose all of the events from a given run:
/vis/scene/endOfEventAction accumulate
# Re-establish auto refreshing and verbosity:
/vis/viewer/set/autoRefresh true
/vis/verbose warnings
#
# For file-based drivers, use this to create an empty detector view:
#/vis/viewer/flush
/vis/viewer/set/projection p 40 deg
/vis/viewer/set/style s
/vis/viewer/set/hiddenEdge true
#/vis/viewer/set/background 1 1 1 0
/vis/viewer/set/hiddenMarker
/vis/geometry/set/forceLineSegmentsPerCircle all 0 150
# /vis/viewer/set/globalLineWidthScale 1.5
# /vis/geometry/set/lineWidth all 0 1
# #top
# /vis/viewer/set/viewpointThetaPhi -90. 0.
# /vis/viewer/set/viewpointVector 0 1 0.00000001
# /vis/viewer/set/upVector 1 0 0
#mcp
#/vis/viewer/set/viewpointVector -1 0 0.00000001
#/vis/viewer/set/upVector 0 1 0
#side
# /vis/viewer/set/viewpointVector 0 1 0.00000001
# /vis/viewer/set/upVector 0 -1 0
#lenses
#/vis/viewer/set/viewpointThetaPhi 30 30
#/vis/viewer/set/projection orthogonal
#/vis/viewer/zoomTo 4.5
#/vis/viewer/set/targetPoint -110 20 -10 cm
# /vis/viewer/set/background white
# whole
/vis/viewer/set/viewpointVector 0.461081 0.309017 0.831813
/vis/viewer/set/upVector 0 1 0
/vis/viewer/set/projection perspective 35 deg
/vis/viewer/zoomTo 2.0
/vis/viewer/scaleTo 1 1 1
# /vis/viewer/set/targetPoint -72.0016 -53.2675 68.1293 cm
/vis/viewer/set/targetPoint -70 -50 150 cm
# /vis/viewer/set/background white
#fp
#/vis/viewer/save
# #mcp
# /vis/viewer/set/viewpointVector -1 0 0.00000001
# /vis/viewer/set/upVector 0 1
# /vis/viewer/set/viewpointThetaPhi 9 41 deg
# /vis/viewer/zoomTo 6
# # /vis/viewer/set/targetPoint 88.5358 -17.0546 18.8692 cm
# /vis/viewer/set/viewpointVector -0.397681 0.24007 0.88556
# /vis/viewer/set/upVector 0 1 0
# /vis/viewer/set/projection perspective 35 deg
# /vis/viewer/zoomTo 8.02663
# /vis/viewer/scaleTo 1 1 1
# /vis/viewer/set/targetPoint 1.41869 -0.351226 1.56045 m
# # Note that if you have not set a target point, the vis system sets
# # a target point based on the scene - plus any panning and dollying -
# # so don't be alarmed by strange coordinates here.
# /vis/viewer/dollyTo 0 fm
# /vis/viewer/set/lightsMove object
# /vis/viewer/set/lightsVector 1 1 1
# /vis/viewer/set/rotationStyle constrainUpDirection
# /vis/viewer/set/background 1 1 1 1
# /vis/viewer/set/defaultColour 1 1 1 1
# /vis/viewer/set/defaultTextColour 0 0 1 1
# # side xy
# /vis/viewer/set/viewpointVector 0 0 1
# /vis/viewer/set/upVector 0 1 0
# /vis/viewer/set/projection orthogonal
# /vis/viewer/zoomTo 14
# /vis/viewer/scaleTo 1 1 1
# # /vis/viewer/set/targetPoint 0 0 15.6294 cm
# /vis/viewer/set/targetPoint 0.85 0 1 m
# side xz
/vis/viewer/set/viewpointVector 1.31839e-16 -1 -6.93889e-18
/vis/viewer/set/upVector 0 1 0
/vis/viewer/set/projection orthogonal
/vis/viewer/zoomTo 1.4
/vis/viewer/scaleTo 1 1 1
/vis/viewer/set/targetPoint 0.8 0 0.8 m
/vis/viewer/set/rotationStyle freeRotation
# # side yz
# /vis/viewer/set/viewpointVector 1 0 0
# /vis/viewer/set/upVector 0 1 0
# /vis/viewer/set/projection orthogonal
# /vis/viewer/zoomTo 6
# /vis/viewer/set/targetPoint 0.8 0 2.3 m
# # side wedge
# /vis/viewer/set/viewpointVector -5.20417e-17 1 -3.46945e-18
# /vis/viewer/set/upVector 0 1 0
# /vis/viewer/set/projection orthogonal
# /vis/viewer/zoomTo 20.0
# /vis/viewer/scaleTo 1 1 1
# /vis/viewer/set/targetPoint 0.8 0 2.17344 m
# # side lens
# /vis/viewer/set/viewpointVector 1.31839e-16 -1 -6.93889e-18
# /vis/viewer/set/upVector 0 1 0
# /vis/viewer/set/projection orthogonal
# /vis/viewer/zoomTo 15
# /vis/viewer/set/targetPoint 0.85 0 2.7 m
# # whole length
# /vis/viewer/zoomTo 2
# /vis/viewer/set/targetPoint 0.5 0 1 m
# /vis/ogl/export ev_1.svg 1000 1000
# /vis/viewer/flush
# /vis/viewer/refresh
# /vis/ogl/export ev_1.svg 800 400
# draw field
# /vis/scene/add/magneticField 5 lightArrow
# /vis/scene/add/magneticField 8
# #for lut visualization
# /vis/scene/endOfEventAction accumulate 1000000
# /vis/multithreading/maxEventQueueSize 100000
# /vis/filtering/trajectories/create/encounteredVolumeFilter
# /vis/filtering/trajectories/encounteredVolumeFilter-0/add wPixel:100
# /vis/filtering/trajectories/create/attributeFilter
# /vis/filtering/trajectories/attributeFilter-0/setAttribute FVPath
# /vis/filtering/trajectories/attributeFilter-0/addValue wPrizm:0
# # side xy zoom
# /vis/viewer/set/viewpointVector 0 0 -1
# /vis/viewer/set/upVector 1 0 0
# /vis/viewer/set/projection orthogonal
# /vis/viewer/zoomTo 10
# /vis/viewer/scaleTo 1 1 1
# /vis/viewer/set/targetPoint 0.85 0 1 m
# /vis/geometry/set/visibility lPrizm 0 false
# /vis/geometry/set/visibility lFd 2 false
# /vis/viewer/set/style wireframe
# /vis/geometry/set/colour lBar 1 0 1 0.9 0.3
# # Front on PMT
# /vis/drawView 0
# /vis/viewer/zoomTo 15
# # Camera setting
# /vis/drawVolume
# /vis/viewer/flush
# # set print mode to vectored
# #/vis/ogl/set/printMode vectored
# # set print size larger than screen
# /vis/ogl/set/printSize 2000 2000
# # print
# /vis/ogl/export
# #rich
# # side yz
# /vis/viewer/set/viewpointVector 1 0 0
# /vis/viewer/set/upVector 0 1 0
# /vis/viewer/set/projection orthogonal
# /vis/viewer/zoomTo 7
# /vis/viewer/set/targetPoint 0.8 0 2.3 m
# /vis/viewer/set/background white
# /vis/modeling/trajectories/create/drawByParticleID
# /vis/modeling/trajectories/drawByParticleID-1/setRGBA opticalphoton 1 0.58 0 1
# /vis/modeling/trajectories/drawByParticleID-1/default/setDrawStepPts false
# /vis/modeling/trajectories/drawByParticleID-1/default/setStepPtsSize 0.1
# /vis/viewer/set/viewpointVector 1.31839e-16 -1 -6.93889e-18
# /vis/viewer/set/upVector 0 1 0
# /vis/viewer/set/background white
# /vis/modeling/trajectories/create/drawByParticleID
# /vis/modeling/trajectories/drawByParticleID-1/setRGBA opticalphoton 1 0.8 0 0.6
# /vis/modeling/trajectories/drawByParticleID-1/default/setDrawStepPts false
# /vis/modeling/trajectories/drawByParticleID-1/default/setStepPtsSize 0.1
# /vis/viewer/set/targetPoint 0.5 -0.5 1 m
# /vis/viewer/set/projection perspective 40 deg