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Building Standalone exe from Unity and only got scene view instead of game view #89

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@JossSun

I'm using Unity 5.6.2. After experiencing the same issue of can't build standalone like #75, I got my standalone build with errors in #77. At that time, I couldn't seem to get any Kinect data streaming into my exe. So I moved some code that caused null referencing problems to Awake() and got rid of those errors. When my standalone finally starts to work, it's displaying the scene view instead of the game view. I followed the tutorials carefully, and has been reading through related issues. Couldn't seem to understand what I did wrong. I'm not experienced in building standalone executable from Unity. Is there any place that specifies which view to be built? Really hope anyone who has succeeded in building the exact game view into standalone could lend a helping hand :)

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