Skip to content

Wind follower fx eventually breaks #7

Description

@Drahsid

This isn't really much of an issue since it takes like two weeks straight for this to happen, but here's the story:

  • I did a small test of the game
  • At some point I summoned the little whirlwind/tornado guy
  • Left the game on
  • I thought I was crazy, but it seemed like over the days that the spinning effect was very slowly speeding up
  • Eventually, after a couple weeks, the effect stopped entirely

I'm guessing this is due to a timer accumulation error (underflow or float error?)

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions