From 79dfd827883c35fc817ce2798c5ff702b3ed18ce Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tony=20S=C3=A6le?= Date: Fri, 19 Jun 2026 23:30:03 +0200 Subject: [PATCH 1/3] Added Earth Defense Force Franchise. None support mixed input :[ --- src/pug/mixed-input/_midb.yaml | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/pug/mixed-input/_midb.yaml b/src/pug/mixed-input/_midb.yaml index eff76e4..8c8cee7 100644 --- a/src/pug/mixed-input/_midb.yaml +++ b/src/pug/mixed-input/_midb.yaml @@ -37,6 +37,13 @@ "Doom: The Dark Ages": {tier: GOLD, type: FPS, steamId: 3017860 } "Dying Light 2: Stay Human": {tier: NO, type: FPS, steamId: 534380 } "Dying Light": {tier: GOLD, type: FPS, steamId: 239140 } +"Earth Defense Force 4.1": {tier: NO, type: TP, steamId: 410320 } +"Earth Defense Force 5": {tier: NO, type: TP, steamId: 1007040 } +"Earth Defense Force 6": {tier: NO, type: TP, steamId: 2291060 } +"EDF: Insect Armageddon": {tier: NO, type: TP, steamId: 23530 } +"EDF: Iron Rain": {tier: NO, type: TP, steamId: 1039890 } +"EDF: World Brothers": {tier: NO, type: TP, steamId: 1497950 } +"EDF: World Brothers 2": {tier: NO, type: TP, steamId: 2370170 } "Elden Ring Nightreign": {tier: PLAT, type: TP, steamId: 2622380, altCover: header} "Elden Ring": {tier: PLAT, type: TP, steamId: 1245620 } "Enshrouded": {tier: NO, type: TP, steamId: 1203620 } From b2821dbe2226f3a542b3a1fe7a614a008578008c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tony=20S=C3=A6le?= Date: Fri, 19 Jun 2026 23:51:37 +0200 Subject: [PATCH 2/3] Added Haydee franchise. 3 is an incredibly pleasant experience as long as you don't care about right stick --- src/pug/mixed-input/_midb.yaml | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/pug/mixed-input/_midb.yaml b/src/pug/mixed-input/_midb.yaml index 8c8cee7..9c58594 100644 --- a/src/pug/mixed-input/_midb.yaml +++ b/src/pug/mixed-input/_midb.yaml @@ -134,5 +134,8 @@ "Nobody Wants to Die": {tier: BRON, type: FPS, steamId: 1939970, notes: 'UI flickering has a small impact on performance'} "The Elder Scrolls V: Skyrim": {tier: BRON, type: FPS, steamId: 489830, notes: 'Mixed input works with DirectInput, but not with XInput' } "Dusk": {tier: NO, type: FPS, steamId: 519860, notes: 'Almost works, but input is interrupted each few seconds' } +"Haydee": {tier: SILV, type: TP, steamId: 530890, notes: 'Inventory hotbar completely changes position and layout. Can force constant right stick with steam input and set in-game stick sensitivity to 0 for constant gamepad layout.' } +"Haydee 2": {tier: BRON, type: TP, steamId: 1444650, notes: 'Incessant logging on input change. Stick look and mouse look mutually exclusive. Workaround from first game does not function here.' } +"Haydee 3": {tier: BRON, type: TP, steamId: 3508770, notes: 'Stick look and mouse look mutually exclusive. Otherwise flawless, not even glyph flickering.' } # "": {tier: _, type: , steamId: } From b98baaf1192a3403d267d47926fd82016cd0830b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tony=20S=C3=A6le?= Date: Sat, 20 Jun 2026 01:38:29 +0200 Subject: [PATCH 3/3] added some games I happened to have installed --- src/pug/mixed-input/_midb.yaml | 19 +++++++++++++++---- 1 file changed, 15 insertions(+), 4 deletions(-) diff --git a/src/pug/mixed-input/_midb.yaml b/src/pug/mixed-input/_midb.yaml index 9c58594..1fe1bf1 100644 --- a/src/pug/mixed-input/_midb.yaml +++ b/src/pug/mixed-input/_midb.yaml @@ -37,13 +37,14 @@ "Doom: The Dark Ages": {tier: GOLD, type: FPS, steamId: 3017860 } "Dying Light 2: Stay Human": {tier: NO, type: FPS, steamId: 534380 } "Dying Light": {tier: GOLD, type: FPS, steamId: 239140 } +"Echo Point Nova": {tier: GOLD, type: FPS, steamId: 1836730 } "Earth Defense Force 4.1": {tier: NO, type: TP, steamId: 410320 } "Earth Defense Force 5": {tier: NO, type: TP, steamId: 1007040 } "Earth Defense Force 6": {tier: NO, type: TP, steamId: 2291060 } -"EDF: Insect Armageddon": {tier: NO, type: TP, steamId: 23530 } -"EDF: Iron Rain": {tier: NO, type: TP, steamId: 1039890 } -"EDF: World Brothers": {tier: NO, type: TP, steamId: 1497950 } -"EDF: World Brothers 2": {tier: NO, type: TP, steamId: 2370170 } +"Earth Defense Force: Insect Armageddon": {tier: NO, type: TP, steamId: 23530 } +"Earth Defense Force: Iron Rain": {tier: NO, type: TP, steamId: 1039890 } +"Earth Defense Force: World Brothers": {tier: NO, type: TP, steamId: 1497950 } +"Earth Defense Force: World Brothers 2": {tier: NO, type: TP, steamId: 2370170 } "Elden Ring Nightreign": {tier: PLAT, type: TP, steamId: 2622380, altCover: header} "Elden Ring": {tier: PLAT, type: TP, steamId: 1245620 } "Enshrouded": {tier: NO, type: TP, steamId: 1203620 } @@ -72,6 +73,7 @@ "Jump Space": {tier: NO, type: FPS, steamId: 1757300, altCover: f401ae1af25f31fdfed24f56cf98ea4a32d79997 } "Kingdom Come: Deliverance": {tier: PLAT, type: FPS, steamId: 379430 } "Left 4 Dead 2": {tier: GOLD, type: FPS, steamId: 550 } +"Little Kitty, Big City": {tier: GOLD, type: TP, steamId: 1177980 } "Metro Exodus": {tier: NO, type: FPS, steamId: 412020 } "Minecraft (Bedrock edition)": {tier: GOLD, type: FPS, steamId: null, altCover: /minecraft } "Mirror's Edge": {tier: GOLD, type: FPS, steamId: 17410 } @@ -100,6 +102,8 @@ "Roboquest": {tier: NO, type: FPS, steamId: 692890 } "Sekiro: Shadows Die Twice": {tier: PLAT, type: TP, steamId: 814380} "Selaco": {tier: PLAT, type: FPS, steamId: 1592280 } +"Severed Steel": {tier: NO, type: FPS, steamId: 1227690 } +"Silent Hill 2": {tier: GOLD, type: TP, steamId: 2124490 } "Shadow Warrior 2": {tier: GOLD, type: FPS, steamId: 324800 } "Shadow Warrior 3": {tier: GOLD, type: FPS, steamId: 1036890 } "Stalker 2: Heart of Chornobyl": {tier: GOLD, type: FPS, steamId: 1643320 } @@ -112,11 +116,13 @@ "The Witcher 3": {tier: GOLD, type: TP, steamId: 292030 } "Throne and Liberty": {tier: NO, type: TP, steamId: 2429640} "Titanfall 2": {tier: GOLD, type: FPS, steamId: 1237970 } +"VRChat": {tier: GOLD, type: FPS, steamId: 438100 } "Warframe": {tier: GOLD, type: TP, steamId: 230410 } "Wayfinder": {tier: GOLD, type: TP, steamId: 1171690 } "Where Winds Meet": {tier: NO, type: TP, steamId: 3564740, altCover: 6d94b048393d5358690a04a7db99f2c9739c703c} "White Knuckle": {tier: NO, type: FPS, steamId: 3195790, altCover: header } "Witchfire": {tier: GOLD, type: FPS, steamId: 3156770, altCover: 20eb65d67b33ae31b48459ed226014231d3e4fe5 } +"World War Z": {tier: NO, type: TPS, steamId: 699130 } # Games with additional notes. "Fortnite": {tier: PLAT_, type: TP, steamId: null, notes: 'User can force MKB UI, but not gamepad UI', altCover: /fortnite } @@ -126,6 +132,7 @@ "Kingdom Come: Deliverance 2": {tier: SILV, type: FPS, steamId: 1771300, notes: 'Inconsistent behavior between modes (Quick potions)' } "Deep Rock Galactic": {tier: SILV, type: FPS, steamId: 548430, notes: 'Inconsistent behavior between modes (Resupply)' } "Days Gone": {tier: SILV, type: TP, steamId: 1259420, notes: 'Inconsistent behavior between modes (Look sensitivities)' } +"Doom (1993)": {tier: PLAT_,type: FPS, steamId: 2280, notes: 'MKB UI appears only if navigating menu with WASD.' } "Stellar Blade": {tier: SILV, type: TP, steamId: 3489700, notes: 'Inconsistent behavior between modes (Look sensitivities)', altCover: header } "No Man's Sky": {tier: SILV, type: FPS, steamId: 275850, notes: 'Gamepad with mouse-look works, but keyboard or mouse-buttons break mixed input' } "Grand Theft Auto V": {tier: BRON, type: TP, steamId: 271590, notes: 'Needs mods to unpack and edit control XML files' } @@ -137,5 +144,9 @@ "Haydee": {tier: SILV, type: TP, steamId: 530890, notes: 'Inventory hotbar completely changes position and layout. Can force constant right stick with steam input and set in-game stick sensitivity to 0 for constant gamepad layout.' } "Haydee 2": {tier: BRON, type: TP, steamId: 1444650, notes: 'Incessant logging on input change. Stick look and mouse look mutually exclusive. Workaround from first game does not function here.' } "Haydee 3": {tier: BRON, type: TP, steamId: 3508770, notes: 'Stick look and mouse look mutually exclusive. Otherwise flawless, not even glyph flickering.' } +"Warhammer 40,000: Space Marine 2": {tier: BRON, type: TP, steamId: 2183900, notes: 'Gets picky if there are multiple controllers. QTEs only respond to the current glyph state (which flickers).' } +"Dark Sector": {tier: SILV, type: TPS, steamId: 29900, notes: 'Game works fine but menus misbehave.' } +"Palworld": {tier: SILV, type: TPS, steamId: 1623730, notes: 'Game works fine but menus misbehave.' } +"Cube World": {tier: PLAT_, type: TPS, steamId: 1128000, notes: 'Gamepad UI unless user moves with WASD' } # "": {tier: _, type: , steamId: }