diff --git a/src/pug/mixed-input/_midb.yaml b/src/pug/mixed-input/_midb.yaml index d1d36d5..512fb19 100644 --- a/src/pug/mixed-input/_midb.yaml +++ b/src/pug/mixed-input/_midb.yaml @@ -38,6 +38,14 @@ "Doom: The Dark Ages": {tier: GOLD, type: FPS, steamId: 3017860 } "Dying Light 2: Stay Human": {tier: NO, type: FPS, steamId: 534380 } "Dying Light": {tier: GOLD, type: FPS, steamId: 239140 } +"Echo Point Nova": {tier: GOLD, type: FPS, steamId: 1836730 } +"Earth Defense Force 4.1": {tier: NO, type: TP, steamId: 410320 } +"Earth Defense Force 5": {tier: NO, type: TP, steamId: 1007040 } +"Earth Defense Force 6": {tier: NO, type: TP, steamId: 2291060 } +"Earth Defense Force: Insect Armageddon": {tier: NO, type: TP, steamId: 23530 } +"Earth Defense Force: Iron Rain": {tier: NO, type: TP, steamId: 1039890 } +"Earth Defense Force: World Brothers": {tier: NO, type: TP, steamId: 1497950 } +"Earth Defense Force: World Brothers 2": {tier: NO, type: TP, steamId: 2370170 } "Elden Ring Nightreign": {tier: PLAT, type: TP, steamId: 2622380, altCover: header} "Elden Ring": {tier: PLAT, type: TP, steamId: 1245620 } "Enshrouded": {tier: NO, type: TP, steamId: 1203620 } @@ -65,6 +73,7 @@ "Journey To The Savage Planet": {tier: GOLD, type: FPS, steamId: 973810 } "Kingdom Come: Deliverance": {tier: PLAT, type: FPS, steamId: 379430 } "Left 4 Dead 2": {tier: GOLD, type: FPS, steamId: 550 } +"Little Kitty, Big City": {tier: GOLD, type: TP, steamId: 1177980 } "Metro Exodus": {tier: NO, type: FPS, steamId: 412020 } "Mirror's Edge": {tier: GOLD, type: FPS, steamId: 17410 } "Necromunda: Hired Gun": {tier: GOLD, type: FPS, steamId: 1222370 } @@ -92,6 +101,8 @@ "Roboquest": {tier: NO, type: FPS, steamId: 692890 } "Sekiro: Shadows Die Twice": {tier: PLAT, type: TP, steamId: 814380 } "Selaco": {tier: PLAT, type: FPS, steamId: 1592280 } +"Severed Steel": {tier: NO, type: FPS, steamId: 1227690 } +"Silent Hill 2": {tier: GOLD, type: TP, steamId: 2124490 } "Shadow Warrior 2": {tier: GOLD, type: FPS, steamId: 324800 } "Shadow Warrior 3": {tier: GOLD, type: FPS, steamId: 1036890 } "Stalker 2: Heart of Chornobyl": {tier: GOLD, type: FPS, steamId: 1643320 } @@ -104,11 +115,13 @@ "The Witcher 3": {tier: GOLD, type: TP, steamId: 292030 } "Throne and Liberty": {tier: NO, type: TP, steamId: 2429640 } "Titanfall 2": {tier: GOLD, type: FPS, steamId: 1237970 } +"VRChat": {tier: GOLD, type: FPS, steamId: 438100 } "Warframe": {tier: GOLD, type: TP, steamId: 230410 } "Wayfinder": {tier: GOLD, type: TP, steamId: 1171690 } "Where Winds Meet": {tier: NO, type: TP, steamId: 3564740, altCover: 6d94b048393d5358690a04a7db99f2c9739c703c} "White Knuckle": {tier: NO, type: FPS, steamId: 3195790, altCover: header } "Witchfire": {tier: GOLD, type: FPS, steamId: 3156770, altCover: 20eb65d67b33ae31b48459ed226014231d3e4fe5 } +"World War Z": {tier: NO, type: TPS, steamId: 699130 } # Games with additional notes. "Fortnite": {tier: PLAT_, type: TP, steamId: null, notes: 'User can force MKB UI, but not gamepad UI', altCover: /fortnite } @@ -119,6 +132,7 @@ "Kingdom Come: Deliverance 2": {tier: SILV, type: FPS, steamId: 1771300, notes: 'Inconsistent behavior between modes (Quick potions)' } "Deep Rock Galactic": {tier: SILV, type: FPS, steamId: 548430, notes: 'Inconsistent behavior between modes (Resupply)' } "Days Gone": {tier: SILV, type: TP, steamId: 1259420, notes: 'Inconsistent behavior between modes (Look sensitivities)' } +"Doom (1993)": {tier: PLAT_,type: FPS, steamId: 2280, notes: 'MKB UI appears only if navigating menu with WASD.' } "Stellar Blade": {tier: SILV, type: TP, steamId: 3489700, notes: 'Inconsistent behavior between modes (Look sensitivities)', altCover: header } "No Man's Sky": {tier: SILV, type: FPS, steamId: 275850, notes: 'Gamepad with mouse-look works, but keyboard or mouse-buttons break mixed input' } "Ace Combat 7": {tier: BRON, type: COCK, steamId: 502500 , notes: 'Freelook mouse is not raw input' } @@ -133,6 +147,13 @@ "Jump Space": {tier: NO, type: FPS, steamId: 1757300, notes: 'UI flickering has a major impact on performance', altCover: f401ae1af25f31fdfed24f56cf98ea4a32d79997 } "Rage 2": {tier: NO, type: FPS, steamId: 548570, notes: 'UI flickering has a major impact on performance' } "Dusk": {tier: NO, type: FPS, steamId: 519860, notes: 'Almost works, but input is interrupted each few seconds' } +"Haydee": {tier: SILV, type: TP, steamId: 530890, notes: 'Inventory hotbar completely changes position and layout. Can force constant right stick with steam input and set in-game stick sensitivity to 0 for constant gamepad layout.' } +"Haydee 2": {tier: BRON, type: TP, steamId: 1444650, notes: 'Incessant logging on input change. Stick look and mouse look mutually exclusive. Workaround from first game does not function here.' } +"Haydee 3": {tier: BRON, type: TP, steamId: 3508770, notes: 'Stick look and mouse look mutually exclusive. Otherwise flawless, not even glyph flickering.' } +"Warhammer 40,000: Space Marine 2": {tier: BRON, type: TP, steamId: 2183900, notes: 'Gets picky if there are multiple controllers. QTEs only respond to the current glyph state (which flickers).' } +"Dark Sector": {tier: SILV, type: TPS, steamId: 29900, notes: 'Game works fine but menus misbehave.' } +"Palworld": {tier: SILV, type: TPS, steamId: 1623730, notes: 'Game works fine but menus misbehave.' } +"Cube World": {tier: PLAT_, type: TPS, steamId: 1128000, notes: 'Gamepad UI unless user moves with WASD' } # Template. # "": {tier: _, type: , steamId: }