Skip to content

Latest commit

 

History

History

Folders and files

NameName
Last commit message
Last commit date

parent directory

..
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

README.md

2D — sprites, GUI, icons, palettes

Do not mix tile grids or camera projections without scaling/reprojection. Typical buckets: micro 8–12px (Urizen 12×12, Bit Bonanza 10×10), standard 16×16, dense 32×32+. isometric_3_4 (Ninja Adventure, Dungeon Tileset II) is not ortho top-down or side-scroller. Baked 2D character cycles (LuizMelo and similar) live here, not under animation/.

Optional frontmatter: grid_dimensions, camera_perspective, hardware_tags.

Choosing a pixel tileset

Ten CC0 pixel tilesets, and from the outside they look like the same thing ten times. Grid size and projection are what actually decide it, because mixing two projections in one map reads as a bug and mixing two grids needs integer scaling. Pick the row that matches the game you are building, not the one with the most tiles.

If you are building Take Grid View Why this one
A whole RPG, one art style kenney-roguelike-rpg-pack 16x16 3/4 1700 tiles: overworld, town, interiors, items and matching UI. Gets a prototype furthest without a second source
A small town or overworld kenney-tiny-town 16x16 3/4 130 tiles, exteriors only. Pairs exactly with Tiny Dungeon
Dungeon interiors kenney-tiny-dungeon 16x16 3/4 The interior half of the Tiny pair, same grid and style
A grittier dungeon ox72-dungeontileset-ii 16x16 3/4 Darker palette with characters included; vol. I is the older sibling
A complete game in one download ninja-adventure 16x16 3/4 Tiles plus 4-directional characters, UI, VFX, 100+ SFX and 37 music tracks
An RPG without the Kenney look armm1998-zelda-like 16x16 3/4 Overworld, cave and indoor sets with a 4-directional sword character, single author
A true overhead roguelike kenney-micro-roguelike 8x8 ortho Genuinely top-down, not 3/4. Half the grid of everything else here
A turn-based strategy map kenney-tiny-battle 16x16 ortho Roads, rivers, bridges and faction unit markers. Nothing else here covers wargames
Enormous variety, one colour urizen-onebit 12x12 3/4 5500+ one-bit tiles across many genres. A third grid size, so commit early
A monochrome prototype kenney-1-bit-pack 16x16 either 1078 1-bit tiles. Kenney ships both an overworld and a platformer sample, so it is the one set here that works in two projections

Three grids are in play (8x8, 12x12, 16x16) and they do not mix without scaling. Two of these are orthographic overhead and the rest are 3/4; the difference is whether walls show a front face. See camera_perspective on each entry, or filter by View on the site.

Characters: only Ninja Adventure and ArMM1998 ship characters that turn. kenney-roguelike-characters is front-facing only.

Choosing an icon set

Eight icon sources are listed and seven of them are permissive UI sets that look interchangeable. They are not. Pick by what you need, not by licence.

Need Take Why
A general UI set, no decisions lucide-icons ISC, actively maintained Feather successor, brand-free, consistent stroke
The widest coverage tabler-icons MIT, the largest outline set here, uniform 24px grid
Several weights of one family phosphor-icons MIT, six weights including duotone, so emphasis stays on-family
Google design language material-symbols Apache-2.0, variable axes for weight, fill and optical size
Small and opinionated heroicons MIT, fewest icons, chosen not configured
App chrome plus some logos bootstrap-icons MIT, broad UI coverage, includes a few brand marks
Brand logos simple-icons CC0 covers the SVG only. Trademarks still apply: identify, do not imply endorsement
Game iconography game-icons-net The only set here that is not UI chrome: swords, potions, abilities. CC-BY-3.0, credit the individual author

The last two are the ones to read carefully. Everything above them is a style choice; those two carry obligations the rest do not.

ID Name License Commercial Status
glitch-archive Glitch archive CC0 yes active
kenney-ui-pack Kenney UI Pack CC0 yes active
playpug-simple-vector-ui PlayPug Simple Vector UI CC0 yes active
kenney-puzzle-pack-2 Kenney Puzzle Pack 2 CC0 yes active
kenney-playing-cards-pack Kenney Playing Cards Pack CC0 yes active
kenney-boardgame-pack Kenney Board Game Pack CC0 yes active
bondoki-rotating-gems Rotating Gems for Match-3 (Bondoki) CC0 yes active
sylly-gem-match-3 Gem Match 3 Set (Sylly) CC0 yes active
ansimuz-industrial-parallax Industrial Parallax Background (ansimuz) CC0 yes active
gustavo-saraiva-city-parallax City Parallax Pixel Art (Gustavo Saraiva) CC0 yes active
kenney-cursor-pack Kenney Cursor Pack CC0 yes active
kenney-pixel-platformer Kenney Pixel Platformer CC0 yes active
kenney-1-bit-pack Kenney 1-Bit Pack CC0 yes active
kenney-tiny-dungeon Kenney Tiny Dungeon CC0 yes active
kenney-roguelike-rpg-pack Kenney Roguelike/RPG Pack CC0 yes active
kenney-roguelike-characters Kenney Roguelike Characters CC0 yes active
kenney-tiny-town Kenney Tiny Town CC0 yes active
kenney-tiny-battle Kenney Tiny Battle CC0 yes active
kenney-micro-roguelike Kenney Micro Roguelike CC0 yes active
armm1998-zelda-like Zelda-like tilesets (ArMM1998) CC0 yes active
kenney-pixel-vehicle-pack Kenney Pixel Vehicle Pack CC0 yes active
kenney-input-prompts Kenney Input Prompts CC0 yes active
ox72-dungeon-tileset 0x72 Dungeon Tileset CC0 yes active
ox72-dungeontileset-ii 0x72 Dungeon Tileset II CC0 yes active
ninja-adventure Ninja Adventure CC0 yes active
sparklin-superpowers Sparklin Superpowers packs CC0 yes active
screaming-brain-studios Screaming Brain Studios iso tiles CC0 yes active
gameart2d-freebies GameArt2D freebies CC0 yes active
bit-bonanza Bit Bonanza CC0 yes active
urizen-onebit Urizen 1Bit CC0 yes active
openpeeps Open Peeps CC0 yes active
paleto-vol01 Paleto Vol.01 CC0 yes active
pixel-frog Pixel Frog varies varies active
ansimuz-sunnyland SunnyLand (ansimuz) CC0 yes active
luizmelo-martial-hero LuizMelo Martial Hero CC0 yes active
luizmelo-evil-wizard LuizMelo Evil Wizard CC0 yes active
luizmelo-monsters-creatures-fantasy LuizMelo Monsters Fantasy CC0 yes active
penzilla Penzilla custom no active
material-symbols Material Symbols Apache-2.0 yes active
craftpix CraftPix freebies custom yes active
game-icons-net Game-Icons.net CC-BY-3.0 yes active
lucide-icons Lucide Icons ISC yes active
phosphor-icons Phosphor Icons MIT yes active
tabler-icons Tabler Icons MIT yes active
heroicons Heroicons MIT yes active
bootstrap-icons Bootstrap Icons MIT yes active
simple-icons Simple Icons CC0 yes†† active
xelu-input-prompts Xelu input prompts CC0 yes active
universal-lpc-generator Universal LPC Generator varies (SA) varies† active
lpc-revised-basics LPC Revised Basics varies (OGA-BY for every item) yes active
openclipart Openclipart CC0 yes active
opengameart OpenGameArt varies yes needs-review
lospec Lospec varies unknown needs-review
dcss-tiles Dungeon Crawl Stone Soup Tiles varies unknown needs-review
graphicburger-mobile-game-gui Mobile Game GUI custom yes active
iconmonstr iconmonstr custom yes active
reiners-tilesets Reiner's Tilesets custom yes active
spritelib SpriteLib CPL-1.0 yes active

† Commercial OK with attribution + share-alike / GPL obligations on asset derivatives — see docs/high-risk.md.
†† CC0 on SVG copyright; brand trademarks still apply — identify brands only.