diff --git a/README.md b/README.md
index b093f18a..2507a446 100644
--- a/README.md
+++ b/README.md
@@ -971,7 +971,7 @@ concave grooves are free.
-
+
|
@@ -984,7 +984,7 @@ on **both** 4.5 LTS and 5.1. `set_sharp_from_angle` marks sharp exactly the
edges an independent dihedral recompute predicts; evaluated loop normals
weld across smooth edges and split by the dihedral across sharp ones;
custom split normals survive depsgraph evaluation within their int16
-quantization (1.407e-04, not float-exact). Documents the legacy
+quantization (3.904e-05, not float-exact). Documents the legacy
`shade_auto_smooth` operator trap: CANCELLED headless on 4.5, FINISHED
with the Smooth-by-Angle modifier on 5.1.
diff --git a/docs/gallery/asset-sheets/custom-normals-shade.webp b/docs/gallery/asset-sheets/custom-normals-shade.webp
new file mode 100644
index 00000000..fd6e67d3
Binary files /dev/null and b/docs/gallery/asset-sheets/custom-normals-shade.webp differ
diff --git a/docs/gallery/assets/custom-normals-shade-hero.webp b/docs/gallery/assets/custom-normals-shade-hero.webp
index 00dbfe1d..93f2f039 100644
Binary files a/docs/gallery/assets/custom-normals-shade-hero.webp and b/docs/gallery/assets/custom-normals-shade-hero.webp differ
diff --git a/docs/gallery/contact-sheets/custom-normals-shade-contact-sheet.webp b/docs/gallery/contact-sheets/custom-normals-shade-contact-sheet.webp
index b5ad0a09..c34a794c 100644
Binary files a/docs/gallery/contact-sheets/custom-normals-shade-contact-sheet.webp and b/docs/gallery/contact-sheets/custom-normals-shade-contact-sheet.webp differ
diff --git a/docs/gallery/custom-normals-shade/index.html b/docs/gallery/custom-normals-shade/index.html
index 0cf3e3d2..0d557c67 100644
--- a/docs/gallery/custom-normals-shade/index.html
+++ b/docs/gallery/custom-normals-shade/index.html
@@ -4,25 +4,25 @@
custom-normals-shade — Examples — Blender Developer Tools
-
+
-
+
-
+
-
+
-
+
|