Hey,
I'm not yet familiar with the codebase. Still, an idea struck me - we can extract all dialogues in plaintext from the localization files, build a dictionary <Actor, VoiceLine>, and generate the VO via ElevenLabs. The current patches need to be modified to lookup the correct VO, we could assign a GUID to every line of every dialogue so the lookup is just a dictionary lookup.
As someone knowledgeable in the topic at hand, does this sound feasible? Are there any major issues with this high-level plan? At least I could fund ElevenLabs API usage, should I have more time I'd be interested in implementing the entire thing myself.
Hey,
I'm not yet familiar with the codebase. Still, an idea struck me - we can extract all dialogues in plaintext from the localization files, build a dictionary
<Actor, VoiceLine>, and generate the VO via ElevenLabs. The current patches need to be modified to lookup the correct VO, we could assign a GUID to every line of every dialogue so the lookup is just a dictionary lookup.As someone knowledgeable in the topic at hand, does this sound feasible? Are there any major issues with this high-level plan? At least I could fund ElevenLabs API usage, should I have more time I'd be interested in implementing the entire thing myself.