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Copy pathLSRutil.NET.csproj
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35 lines (35 loc) · 1.58 KB
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<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Library</OutputType>
<TargetFrameworks>net472;net6.0;netstandard2.0</TargetFrameworks>
<LangVersion>7.3</LangVersion>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<RootNamespace>LSRutil</RootNamespace>
<Version>1.4.0</Version>
<Authors>OpenLSR Team</Authors>
<Copyright></Copyright>
<Company>OpenLSR</Company>
<PackageLicenseFile>LICENSE.md</PackageLicenseFile>
<RepositoryUrl>https://github.com/OpenLSR/LSRutil.NET</RepositoryUrl>
<Description>LSRutil.NET is a library for reading and manipulating various types of file from the game LEGO Stunt Rally. It allows you to read and write track files, AI data, RFH/RFD resource files, and much more.</Description>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
</PropertyGroup>
<ItemGroup>
<Compile Remove="Examples\**" />
<EmbeddedResource Remove="Examples\**" />
<None Remove="Examples\**" />
<None Include="LICENSE.md">
<Pack>True</Pack>
<PackagePath></PackagePath>
</None>
</ItemGroup>
<ItemGroup>
<PackageReference Include="SharpGLTF.Core" Version="1.0.7" />
<PackageReference Include="SharpGLTF.Runtime" Version="1.0.7" />
<PackageReference Include="SharpGLTF.Toolkit" Version="1.0.7" />
<PackageReference Include="DotNetZip" Version="1.16.0" />
<PackageReference Include="System.Text.Encoding.CodePages" Version="10.0.13" />
</ItemGroup>
</Project>