Repository navigation
Expand file tree
/
Copy pathTextureManager.cpp
More file actions
63 lines (49 loc) · 1.52 KB
/
Copy pathTextureManager.cpp
File metadata and controls
63 lines (49 loc) · 1.52 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
#include "TextureManager.h"
#include "SDL_image.h"
TextureManager* TextureManager::inst = 0;
bool TextureManager::load(std::string fileName, std::string id, SDL_Renderer* pRenderer)
{
SDL_Surface* TempSurface = IMG_Load(fileName.c_str());
if (TempSurface == 0)
{
return false;
}
SDL_Texture* Texture = SDL_CreateTextureFromSurface(pRenderer, TempSurface);
SDL_FreeSurface(TempSurface);
//everything worked, add texture to list
if (Texture != 0)
{
textureMap[id] = Texture;
return true;
}
//if something went wrong
return false;
}
void TextureManager::draw(std::string id, int x, int y, int width, int height, SDL_Renderer* pRenderer, SDL_RendererFlip flip)
{
SDL_Rect srcRect;
SDL_Rect destRect;
srcRect.x = 0;
srcRect.y = 0;
srcRect.w = destRect.w = width;
srcRect.h = destRect.h = height;
destRect.x = x;
destRect.y = y;
SDL_RenderCopyEx(pRenderer, textureMap[id], &srcRect, &destRect, 0, 0, flip);
}
void TextureManager::drawFrame(std::string id, int x, int y, int width, int height, int currentRow, int currentFrame, SDL_Renderer* pRenderer, SDL_RendererFlip flip)
{
SDL_Rect srcRect;
SDL_Rect destRect;
srcRect.x = width * currentFrame;
srcRect.y = height * (currentRow - 1);
srcRect.w = destRect.w = width;
srcRect.h = destRect.h = height;
destRect.x = x;
destRect.y = y;
SDL_RenderCopyEx(pRenderer, textureMap[id], &srcRect, &destRect, 0, 0, flip);
}
void TextureManager::clearFromTextureMap(std::string id)
{
m_textureMap.erase(id);
}