Any plans for 6 keys / extra keys / multi keys? #996
Catruption
started this conversation in
Ideas
Replies: 2 comments 17 replies
|
I don't know if this exists and i didn't see it if it does. I heard something about it being internal, like an internal variable, but i couldn't find it in the editor itself or anything online about it i only found this lol (https://gamebanana.com/mods/613535) which doesn't show it in the editor. |
1 reply
|
There is a key count variable associated with each strumline. You can set it in the chart editor under each strumline. However, as far as I'm aware, you will need to handle controls and chart importing on your own, as Codename prioritizes four-key charts and standard Psych imports (I don't entirely know myself how you would go about this, as I've never had the need to do this). |
16 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment

Uh oh!
There was an error while loading. Please reload this page.
I like making 6 key charts and it would be nice if it was supported, it would be even nicer if i could convert my 6 key psych charts to the new engine and if changing mania didn't shift things to the side.
(That's mostly because notes are determined by number in the array and not shape of the note or index, so if you change mania the enemies chart gets messed up as it gets shifted into the players.)
All reactions